Race track I made for an endurance race in BeamNg
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
Racetrack for a BeamNG endurance race I am hosting this weekend
Here you can submit race tracks that you have doodled, drawn out, made on the computer, etc. Be original in your designs, and remember, have fun!
Another sneak peak at the next Xero Parklands Update
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
FIA Homologated C4 Corvette for Group B

News related to all forms of rally and offroad motorsports - WRC, RallyAmerica, NASA Rally Sport, RallyCross, etc.
Working on update 2.4.0 for my Xero Parklands map!
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
A Dodge Viper was entered into the 2000 Dakar Rally. Does anyone have any pictures of it?
News related to all forms of rally and offroad motorsports - WRC, RallyAmerica, NASA Rally Sport, RallyCross, etc.
The customization in this new update is awesome.
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
Xero Parklands Version 2.3.0.
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
My newest update for my oldest map; Xero Parklands V2.2.1. [FREE]
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
Race track/map I made in BeamNg. Let me know your thoughts
Here you can submit race tracks that you have doodled, drawn out, made on the computer, etc. Be original in your designs, and remember, have fun!
My map, Lonestar Speedway Version 1.21, is now on the repo! Featuring PBR materials and 30 missions. Let me know what you think :)
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.
Updating my map (Xero Parklands) what sort of missions should I add in the update?
BeamNG.drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior.